Questing Goose Studio's Probably Stolen – Cyberpunk Shopkeeper Sim has dragged its Steam reviews back to 11% negative over the last 3 days, but the studio's official posts still haven't touched the November 8 hotfix that started all of this.
That works out to 226 negative reviews against 1922 positive ones, compared to 3% negative before the story began and 29% negative when the last article on this ran on November 12.
For anyone just catching up, the tinyBuild-published game launched on October 28 and cruised along with low daily negative review counts, from 31 on launch day to 24 on November 6, while a November 6 roadmap post celebrated 1 million shopkeepers opening their stores.
Then came the "100-Rev13 Hotfix" on November 8, which according to the official post restored the previous Chinese translations of names, items, dialogue and UI text, fixed a locker bug with Lou, and flagged a major modding security update for December 10.
Players say the hotfix did a lot more than swap some text back, with reviews claiming it rolled the game back to an earlier state, stripping out content and fixes from the previous update and breaking saves and mods along the way.
According to those reviews, the reversal followed complaints about a changed item text, and the reaction from the wider player base was swift.
November 8 brought 1,343 negative reviews against 1,140 positive, and November 9 hit 3,067 negative against 1,478 positive, which is how the game went from 3% to 51% negative in the first article covering the fallout.
The most upvoted complaints came from people who liked the game, including one reviewer with 174.6 hours who said the rollback landed at the end of the weekend without a single public explanation, and another with 32 hours who summed it up plainly: "Most people just want to play the best version of the game."
So did Questing Goose change course – based on its official Steam posts, no, and it hasn't explained the hotfix either.
The only developer post since then is the November 12 "Upcoming Free Updates: What to Expect?" announcement, which answers feedback about the roadmap being "a little vague" with a mid-December update featuring a Junker scenario, Expeditions and a minor Fence expansion, plus a likely late January Organ Dealer scenario.
There is no mention of the restored translations, the reported lost content, or the broken saves players have been reviewing about for nearly a week.
The studio got very specific about the black market organ trade, just not about its own patch notes.
Daily negative reviews have kept sliding regardless, from 928 on November 10 to 245, then 123, then 63, and finally 40 on November 14.
If you bought the game this week, the roadmap is there and modders have a December 10 deadline to update their work, but what players still want is a straight answer on what the November 8 hotfix actually removed and whether those fixes are coming back.
Steam reviews, day by day
| Day (UTC) | Positive | Negative | Negative share |
|---|---|---|---|
| 2026-11-05 | 898 | 31 | 3% |
| 2026-11-06 | 862 | 24 | 3% |
| 2026-11-07 | 1,075 | 72 | 6% |
| 2026-11-08 | 1,140 | 1,343 | 54% |
| 2026-11-09 | 1,478 | 3,067 | 67% |
| 2026-11-10 | 1,611 | 928 | 37% |
| 2026-11-11 | 1,084 | 245 | 18% |
| 2026-11-12 | 802 | 123 | 13% |
| 2026-11-13 | 691 | 63 | 8% |
| 2026-11-14 | 429 | 40 | 9% |
The story so far
- 2026-11-09: Probably Stolen Hit With Negative Steam Reviews After Players Report Update Rollback
- 2026-11-12: Probably Stolen Steam Reviews Climb Back After Translation Rollback Backlash
Sources: Probably Stolen - Cyberpunk Shopkeeper Sim on Steam (user reviews), Probably Stolen - Cyberpunk Shopkeeper Sim developer announcements. Figures checked 2026-11-14 15:01 UTC.


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