VRChat Inc. posted its first Steam announcement since the AI label backlash began on November 12, and it has nothing to do with AI labels – it invites players to watch the BLAST Rainbow Six Siege Osaka Major playoffs inside VRChat from November 13 to 15.
Attendees get an "E-Sports Headset" accessory, and the post points anyone waiting between matches toward a couple of gun worlds to pass the time.
For anyone catching up, the trouble started right after Release 2026.4.1 went live on October 28, a patch the developer said introduced the Safety Center, improved face tracking and a new login flow.
On October 29 the game took 949 negative reviews against 60 positive, with players hammering VRChat over the missing labels and filters for AI-generated content.
The score has cooled since then, with the last 3 days showing 88 negative and 131 positive reviews, or 40% negative, down from 60% negative when the previous report in this story ran and edging back toward the 29% negative it sat at before this story began.
A free esports headset is not an AI label.
According to reviews, the core grievance has not moved – one reviewer with 200.6 hours wrote that the company surveyed users on whether AI content should be clearly labeled, the majority said yes, and VRChat went another way, while a reviewer with 67.1 hours put that yes at 95%.
One long-time creator is unhappy too, with a reviewer who has 4,924.7 hours and builds shaders and avatar systems saying most of the talented people have left and the platform stopped being about creating.
Not every negative review is about AI, either, as one player wrote "Early Access Review To the people complaining about the AI: get your fucning priorities straight, please." before arguing that reporting predators and bad actors has been broken for years.
If you were hoping the developer would answer either complaint, the November 12 post does neither, and players in the reviews are still asking for labels, filters and reporting that actually works.
Steam reviews, day by day
| Day (UTC) | Positive | Negative | Negative share |
|---|---|---|---|
| 2026-11-05 | 38 | 119 | 76% |
| 2026-11-06 | 51 | 84 | 62% |
| 2026-11-07 | 43 | 110 | 72% |
| 2026-11-08 | 53 | 83 | 61% |
| 2026-11-09 | 27 | 75 | 74% |
| 2026-11-10 | 56 | 89 | 61% |
| 2026-11-11 | 44 | 61 | 58% |
| 2026-11-12 | 43 | 40 | 48% |
| 2026-11-13 | 47 | 32 | 41% |
| 2026-11-14 | 41 | 16 | 28% |
The story so far
- 2026-10-29: VRChat Hit With Negative Steam Reviews Over Missing Generative AI Labels
- 2026-10-31: VRChat Steam Reviews Sink Further To 93% Negative Over Missing AI Labels
- 2026-11-06: VRChat Steam Reviews Still 78% Negative As AI Label Anger Lingers
- 2026-11-12: VRChat Steam Reviews Climb Back To 60% Negative As AI Anger Cools
Sources: VRChat on Steam (user reviews), VRChat developer announcements. Figures checked 2026-11-14 19:01 UTC.


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