Tag: Space Sim – Page 13
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The Mandate Kickstarter Project Leaves Backers Out To Dry After Months Of Silence
Perihelion Interactive's The Mandate is a Kickstarter project that was funded back in late 2013 to the tune of $701,010. The last update for the game, from the
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Star Citizen Still Has 68 Major Issues To Fix Before Releasing Alpha 3.0
Cloud Imperium Games has managed to sign an agreement to use Faceware in Star Citizen. This is an end-user feature where players will be able to have their face
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Star Citizen Alpha 3.0 GamesCom Video Demonstrates Ship-In-Ship Gameplay
During this year's GamesCom event in Cologne, Germany, Cloud Imperium Games and Roberts Space Industries decided to showcase some of Star Citizen's alpha 3.0.
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No Man’s Sky Improved Cheats Arrive For Update 1.32
Need to warp to a new solar system to meet your friends faster through the new multiplayer-lite function, or do you need unlimited life and resources in an atte
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Star Citizen Slowly Rolls Toward Alpha 3.0 As Team Addresses Game-Stopping Bugs
Cloud Imperium Games and Roberts Space Industries released a new Around The Verse video and it covers a lot of the content that the developers have been working
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Star Citizen’s Star Map Will Be The In-Game Equivalent Of Google Maps
Roberts Space Industries released a new Around The Verse video, featuring the new Burn Down segment where they take backers and gamers through the quality assur
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No Man’s Sky Screenshots Rumored To Show Update 1.3
New screenshots popped up surrounding that of Sean Murray and Hello Games’ No Man’s Sky. The latest screenshots could point to the upcoming update 1.3 according
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Star Citizen Holo-Projection Is Real-Time Without Pre-Rendering, Says Roberts
It’s that time of the week again where a new video from Around the Verse is published on the Star Citizen channel to give gamers a look at the content being dev
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Dean Hall Wants To Do Early Access “Right” With Stationeers Release
Dean Hall and Rocket Werkz’s latest project at the moment is Stationeers, a space simulator game that explores problems around a space station manually addresse
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Star Citizen Alpha 3.0 Set To Release September 8th, 2017
Roberts Space Industries recently updated the release schedule for Star Citizen's alpha 3.0 release. While Cloud Imperium Games have been working around the clo
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Interstellar Transport Company Set To Hit Steam On August 16th
If you are into tycoon-type games that see you, the player, managing resources and other goods to keep a person, place or thing going, indie publisher and devel
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Star Citizen Persistent Scripting Lets You Steal Other Player Ships And Become A Criminal
The latest Around the Verse video was made public, featuring a look at the various progress being made on Star Citizen. We get to see more of the new Tumbril Cy
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Space Engineers 1.182.0 Reduces Load Times While Mod Adds Multi-Server PvP
A couple of interesting developments have taken place with Keen Software House's Space Engineers. The game was recently updated to version 1.182.0, which has de
